Kendrick Rudd

Kendrick Rudd

PG

Vancouver Wolves · Primary Ballhandler / Point Of Attack

Dynamic shoot-and-defend guard

A rotation point guard averaging 6.2 PPG, 1.7 RPG, 1.7 APG. Excels in floor spacing (20 rating, 100th pctl), stealing (19 rating, 99th pctl) and passing (19 rating, 98th pctl). Limited by defensive rebounding (5 rating, 10th pctl) and strength (4 rating, 11th pctl).

47
Impact
57
Future
4.0
CA
2.5
PA
29
Age
$3.0M
Salary
3.413
Bal WV

Skill Badges

(8)
O Catch & Shoot (S) O Sniper (S) O Floor General (B) O Gravity Generator (B) O Speed Demon (B) O Ankle Breaker (B) O Pop Threat (B) D Interceptor (B)
Stat Value Pctl
Per Game
PPG 6.2 34
RPG 1.7 25
APG 1.7 48
SPG 0.3 26
BPG - 15
MPG 15.0 29
Shooting
FG% 0.355 6
3P% 0.333 41
FT% 0.643 10
TS% 0.498 8
Impact
Impact 47 40
Off Impact 51 57
Def Impact 45 28
Advanced
Player Efficiency Rating - 12
WS - 9
Box Score Impact -2.3 22
Value Over Replacement - 29
Positional BSI -0.14 -2.16

Strengths & Weaknesses (Win Model)

Strengths
On-Ball Perimeter Defense 18 (coef=0.0330)
Spacing 20 (coef=0.0196)
3PT Shooting 19 (coef=0.0196)
Passing 19 (coef=0.0156)
Stealing 19 (coef=0.0145)
Weaknesses
Post Defense 2 (coef=0.0333)
Defensive Rebounding 5 (coef=0.0226)
Rim Protection 4 (coef=0.0168)
Offensive Rebounding 7 (coef=0.0160)
Foul Drawing 13 (coef=0.0102)

Expected vs Actual Production

Stat Actual Expected Delta
PPG 6.2 6.5 -0.3
RPG 1.7 -0.3 +2.0
APG 1.7 3.7 -2.0
SPG 0.3 1.0 -0.7
BPG 0.0 -0.0 +0.0
TPG - 0.8
FG% 0.355 0.4 -0.1
3P% 0.333 0.4 -0.0
FT% 0.643 0.5 +0.2

Play Style

Driving Frequency
19:81%

Positional Fit

Guard 80%
Wing 80%
Big 60%

Player Impact Breakdown

Limited to 90 min — score regressed toward league average.

47 / 100 #273 of 435
On-Court Impact — 60% weight -1.22z
On-Court Impact -2.97 (Off -1.17, Def -1.82)
Win-Model Ratings — 25% weight -0.07z
Win Model Score: 3.3984
Hidden Intangibles — 15% weight +0.00z
Hidden Rating Impact: +0.0000 (actual vs predicted from ratings)
Offense
51
#209
Defense
45
#329
Confidence
23%
90 min
Position Model (PG)
Predicted Positional BSI: -0.14 Actual: -2.3 -2.16
Significantly underperforming PG model predictions

Future Value

Forward-looking complement to Impact Score — who will be valuable going forward, factoring in age, contract efficiency, and development trajectory.

57 / 100 #143 of 450
Cumulative Wins — 50% weight 57
Peak Ceiling — 20% weight 57
Contract Surplus — 30% weight 56
Future Value above current Impact (47) — trajectory is positive

Shot Quality

PA/100
-18.75
Points Added
-6.9
Selection
0.944
FGA
37
Zone Breakdown
Above Break Three
33.3%
18 FGA (49%)
Short Midrange
14.3%
7 FGA (19%)
Rim
36.4%
11 FGA (30%)
Long Midrange
0.0%
1 FGA (3%)
Tendencies
Salary
$3.0M
Years Left
1
Expiry
2051
Option
None
Status
-
Trade Value
0.423

Contract Breakdown

Season Salary Notes
2050-51 $3,000,000 Signed contract via Free Agency with Vancouver Wolves

Win Model Development

Win Model Score
3.398
Expected WM
3.435
Dev Residual
-0.0364
Peak Age
30
Peak Win Model
3.447
PA Tier
Low
Upside Gap
-1.5
Dev Status
Behind Curve
Win Model Score = sum(rating × coefficient) from multi-season Ridge regression (n=393, 11 seasons, 12/32 stable coefficients). Defense and shooting dominate. Unbiased across positions.

Win Model Trajectory

Most Similar Players

Player Team Age CA Similarity Archetype
I
Isaiah Voss Washington Pilots 0 3.5 99.2% Primary Ballhandler / Point Of Attack
M
Mandela Marsh-Kittrell Baltimore Bullets 25 4.5 99.1% Shot Creator / Point Of Attack
S
Solomon McIlvaine Indiana Stonecutters 30 4.5 98.9% Shot Creator / Point Of Attack
D
Deshaunt Jordan Phoenix Vultures 33 4.0 98.8% Shot Creator / Point Of Attack
M
Merlin Rooks Toronto Huskies 20 3.0 98.8% Primary Ballhandler / Point Of Attack

Predicted Archetype

Offensive
Defensive

Win Value Development

Stage
Prime
Peak Age
29
Peak Win Value
13.0
Years to Peak
1
Current Win Value
13.0
Confidence
MEDIUM

Win Value Trajectory

Empirical Dev Curve (Multiverse)

Current WV
2.458
Projected Peak WV
2.458
Peak Age
29
Years to Peak
0
WV Growth
+0.000

Rating Trainability

Rating Current Growth/yr Class Peak Age
Foul Drawing 13 +1.23 High Growth 31
Help Defense 15 +0.66 High Growth 27
Off-Ball Defense 18 +0.55 High Growth 28
Ball Dominance 12 +0.55 High Growth 28
Gravity 16 +0.52 High Growth 29
Spacing 20 +0.45 High Growth 18
Post Execution 5 +0.40 High Growth 29
Playmaking 18 +0.40 High Growth 29
Stealing 19 +0.38 High Growth 19
Finishing 13 +0.37 High Growth 27
Defensive Rebounding 5 +0.37 High Growth 18
Offensive Rebounding 7 +0.36 High Growth 18
Strength 4 +0.35 High Growth 18
Pick & Roll Execution 9 +0.34 High Growth 18
Passing 19 +0.33 High Growth 18
Self-Creation 14 +0.32 High Growth 19
Isolation Execution 12 +0.32 High Growth 18
3PT Shooting 19 +0.31 High Growth 19
Ball Handling 17 +0.30 High Growth 19
On-Ball Perimeter Defense 18 +0.30 High Growth 18
Shoot Off Dribble 15 +0.28 Moderate Growth 18
Rim Protection 4 +0.26 Moderate Growth 18
Inside Shooting 17 +0.25 Moderate Growth 18
Post Defense 2 +0.17 Moderate Growth 18
Basketball IQ 12 +0.07 Low Growth 19
Endurance 9 +0.05 Low Growth 20
Speed 17 +0.01 Low Growth 18
Free Throws 11 +0.00 Unknown -
First Step 17 -0.01 Low Growth 18
Mid-Range Shooting 16 -0.03 Low Growth 19
Quickness 15 -0.08 Low Growth 19
Athleticism 16 -0.08 Low Growth 19
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