DeAndre Swift

DeAndre Swift

C

Las Vegas Scorpions · Roll-and-Cut Big / Mobile Big

Paint-dominant center

A solid center. Excels in offensive rebounding (19 rating, 99th pctl), self-creation (19 rating, 98th pctl) and athleticism (18 rating, 98th pctl). Limited by quickness (7 rating, 12th pctl) and stealing (7 rating, 19th pctl).

-
Impact
50
Future
5.0
CA
3.0
PA
19
Age
$2.5M
Salary
3.381
Bal WV

Skill Badges

(4)
O Glass Cleaner (S) O Posterizer (B) D Rim Eraser (S) D Paint Wall (S)
Stat Value Pctl
Per Game
PPG -
RPG -
APG -
SPG -
BPG -
MPG -
Shooting
FG% -
3P% -
FT% -
TS% -
Impact
Impact -
Off Impact -
Def Impact -
Advanced
Player Efficiency Rating -
WS -
Box Score Impact -
Value Over Replacement -
Positional BSI 1.01

Strengths & Weaknesses (Win Model)

Strengths
Post Defense 17 (coef=0.0333)
Defensive Rebounding 19 (coef=0.0226)
Offensive Rebounding 19 (coef=0.0160)
Rim Protection 18 (coef=0.0168)
Inside Shooting 18 (coef=0.0155)
Weaknesses
On-Ball Perimeter Defense 4 (coef=0.0330)
3PT Shooting 10 (coef=0.0196)
Spacing 4 (coef=0.0196)
Passing 10 (coef=0.0156)
Stealing 7 (coef=0.0145)

Play Style

Driving Frequency
2:98%

Positional Fit

Guard 60%
Wing 60%
Big 90%

Future Value

Forward-looking complement to Impact Score — who will be valuable going forward, factoring in age, contract efficiency, and development trajectory.

50 / 100 #265 of 450
Cumulative Wins — 50% weight 48
Peak Ceiling — 20% weight 47
Contract Surplus — 30% weight 53
Tendencies
Salary
$2.5M
Years Left
1
Expiry
2051
Option
None
Status
-
Trade Value
0.200

Contract Breakdown

Season Salary Notes
2050-51 $2,500,000 Signed contract via Free Agency with Las Vegas Scorpions

Win Model Development

Win Model Score
3.365
Expected WM
2.940
Dev Residual
+0.4253
Peak Age
28
Peak Win Model
3.963
PA Tier
Medium
Upside Gap
-2.0
Dev Status
Ahead of Curve
Win Model Score = sum(rating × coefficient) from multi-season Ridge regression (n=393, 11 seasons, 12/32 stable coefficients). Defense and shooting dominate. Unbiased across positions.

Win Model Trajectory

Most Similar Players

Player Team Age CA Similarity Archetype
K
Kelvin Grady Philadelphia Warriors 30 4.5 99.1% Roll-and-Cut Big / Mobile Big
O
Oumar John Miami Cyclones 0 2.5 98.7% Roll-and-Cut Big / Anchor Big
C
Conner Pearson St Louis Skyhawks 30 5.0 98.4% Roll-and-Cut Big / Anchor Big
C
Chase Camby New York Renegades 20 3.5 98.4% Post Scorer / Anchor Big
C
Carmelo Duncan Portland Lumberjacks 23 4.5 98.4% Post Scorer / Mobile Big

Predicted Archetype

Offensive
Defensive

Win Value Development

Stage
Developing
Peak Age
29
Peak Win Value
14.4
Years to Peak
8
Current Win Value
12.0
Confidence
HIGH

Win Value Trajectory

Empirical Dev Curve (Multiverse)

Current WV
2.670
Projected Peak WV
3.196
Peak Age
29
Years to Peak
10
WV Growth
+0.526

Rating Trainability

Rating Current Growth/yr Class Peak Age
Foul Drawing 15 +1.23 High Growth 31
Help Defense 17 +0.66 High Growth 27
Off-Ball Defense 8 +0.55 High Growth 28
Ball Dominance 15 +0.55 High Growth 28
Gravity 9 +0.52 High Growth 29
Spacing 4 +0.45 High Growth 18
Post Execution 9 +0.40 High Growth 29
Playmaking 8 +0.40 High Growth 29
Stealing 7 +0.38 High Growth 19
Finishing 12 +0.37 High Growth 27
Defensive Rebounding 19 +0.37 High Growth 18
Offensive Rebounding 19 +0.36 High Growth 18
Strength 17 +0.35 High Growth 18
Pick & Roll Execution 10 +0.34 High Growth 18
Passing 10 +0.33 High Growth 18
Self-Creation 19 +0.32 High Growth 19
Isolation Execution 13 +0.32 High Growth 18
3PT Shooting 10 +0.31 High Growth 19
Ball Handling 8 +0.30 High Growth 19
On-Ball Perimeter Defense 4 +0.30 High Growth 18
Shoot Off Dribble 3 +0.28 Moderate Growth 18
Rim Protection 18 +0.26 Moderate Growth 18
Inside Shooting 18 +0.25 Moderate Growth 18
Post Defense 17 +0.17 Moderate Growth 18
Basketball IQ 13 +0.07 Low Growth 19
Endurance 13 +0.05 Low Growth 20
Speed 6 +0.01 Low Growth 18
Free Throws 15 +0.00 Unknown -
First Step 8 -0.01 Low Growth 18
Mid-Range Shooting 18 -0.03 Low Growth 19
Quickness 7 -0.08 Low Growth 19
Athleticism 18 -0.08 Low Growth 19
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